EXPERIENCES WITH ROLE-PLAYING IN TEACHING INFORMATION SYSTEMS PROJECT MANAGEMENT
Live action role playing games is a viable approach for training of practical competencies where the students play out real life roles in a designed and constrained environment, with roles, resources, and rules. This paper reports on experiences with roleplaying in a master level course in information system project management. The students played two games during the course, one on requirements prioritization together with stakeholders, and one on communication within a project. The response from the students were positive, as they reported that they considered the games fun and instructive. Still, there are challenges relating to the design of the games, as well as their facilitation. In particular, students need to have explicit and complete instructions before they play out their roles, and the game design needs to ensure active participation from all players.